The Other Side of Animation 253: The Cuphead Show Review

(If you like what you see, you can go to camseyeview.biz to see more of my work on video game reviews, editorials, lists, Kickstarters, developer interviews, and review/talk about animated films. If you would like, consider contributing to my Patreon at patreon.com/camseyeview. It would help support my work, and keeps the website up. Thanks for checking out my work, and I hope you like this review!)

Heads up: I was able to watch this film via a screener sent to me from Netflix. I got no other form of monetization other than the screener. Thank you Netflix for this opportunity.

Despite the loaded and complicated history of the rubber hose animation aesthetic, the visual look has always been a favorite among fans of art and animation. When animation visual styles go through trends, there is always this yearning for an older visual look, and while I think some of the yearnings for more nostalgic-fueled visuals can sometimes lean into some very toxic attitudes, you can see, on a visual level, why people would want to see creators and studios bring back a classic look to new shows. Of course, when you tackle something with rubber hose animation, it’s the art style you have to be the most careful with, due to how some of the design decisions made during the early days of animation have some racist undertones. Luckily, with Studio MDHR and their hit game Cuphead, they were able to translate the iconic visual style into one of the most graphically impressive experiences of the previous console generation. Of course, when a game like this gets as big as it does, then you know a show is not too far behind. Well, let’s get started then! 

Animated by Lighthouse Studios, executive produced by Chad and Jared Moldenhauer (the two who created the game), and it’s developed by Dave Wasson for Netflix. The two different directors involved for this first batch of episodes are Adam Paloian and Clay Morrow. The story follows the wacky and shenanigan-filled adventures of Cuphead and Mugman, voiced by Tru Valentino and Frank Todaro. They go all around the Inkwell Isle encountering the individuals that live there and of course avoiding the evil grasp of The Devil, voiced by Luke Millington-Drake. Along the way, they interact with their elderly caretaker Elder Kettle,  voiced by Joe Hanna, the lovely Miss Chalice, voiced by Grey Griffin, and you get the idea. 

So, while there was a “plot” in the original game, it was very straightforward. The world was vast and full of a lot of interesting-looking characters. The one thing the game was not, was story-focused. Since that is the case, how on earth do you turn this show into a TV series?  With how there wasn’t too much lore and world-building put into the main game, it wouldn’t make sense to make it more story-driven, so instead of going the route of some story-driven shows, they went the route of the more recent Animaniacs and Looney Tunes direction, making more episodic shenanigan-filled adventures. Some episodes have some pseudo-ongoing story beats, but they are usually wrapped up within the second part, and the first batch of episodes ends with a cliffhanger, so it will be interesting to see where they take the rest of the episodes. The main focus for the episodes is putting Cuphead and Mugman in a situation and the hijinks ensue. They feel very old school with how they set up stories and jokes, but they bring a more modern-day sentimentality to the overall vibe and humor, so it never feels dated or going fully against the time period the show’s animation style is from. A lot of the jokes and set-ups are delightfully charming, and that’s because they were able to give the characters more concrete personalities for our heroes to work off of. Not that the characters didn’t already have them in the game, but they were mostly told through one line of dialogue or through their animation via their movements. Some of the stories have the typical “oh, this was a big misunderstanding” plot set-up or “I’m brave because I got this special item that’s not actually special, but it makes me feel brave”, but the dialogue and the lines they offer are what help elevate it to be more than just shorts going through the motions. With all that said, the character they do give these individuals is delightful, and The Devil might be my favorite character alongside his grunt and King Dice. 

Now then, with the animation, there has been a controversy about how the animation itself is not purely or strickly like the video game. Listen, you can dislike how polished the linework is for the show’s visuals, but the fact of the matter is that doing super old-school 2D animation is costly and time-consuming, and knowing the current landscape of animation production, they were never going to be able to do pure 2D visuals like the old-school days. Heck, the developers of the game revealed they had to remortgage their home to make the game, due to how costly it was to make said game with super slick 2D animation. With what the studio had with whatever production schedule they were given, The Cuphead Show looks really good. It might use a mix of 2D and maybe some animation rigging, but the fact that the visuals look as good as they do and how they were pretty much able to copy and keep the game’s visuals the same is impressive. They even use some filter or graphical techniques to give off the impression of the multi-layer camera effects the older Disney films had. It’s a visually impressive show that stands out from other animated offerings on Netflix. The voice cast is also pretty great, with the already mentioned names above with Tru Valentino, Frank Todaro, Joe Hanna, Luke Millington-Drake, Grey Griffin, Wayne Brady, and the rest of the cast is spot-on with the characters they portray. They even have a few musical moments and they are real bangers that bring back the musical styles of the old Betty Boop cartoons. 

Overall, The Cuphead Show succeeds with its adaptation from video game to animated series, and we already know there are going to be 48 episodes, so we are getting more. Now, Netflix, I’m happy this show is a success, but you better pay the teams that made this show the money they are owed, because with the current landscape of the animation industry revealing how much worse people who work in animation are paid compared to live-action is disheartening and maddening. It would be a shame to find out if you all didn’t give this team their due. Anyway, you can enjoy the first “season” on Netflix on the 18th, and if you like old-school cartoony-style shows, then you will love this show. Now then, let’s tackle a film that Netflix barely covered and advertised with Child of Kamiari Month

Thanks for reading the review! I hope you all enjoyed reading it! If you would like to support my work, make sure to share it out, and if you want to become a Patreon supporter, then you can go to patreon.com/camseyeview. I will see you all next time!

Rating: Go See It!

The Other Side of Animation 185: Mortal Kombat Legends – Scorpion’s Revenge Review

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(If you like what you see, you can go to camseyeview.biz to see more of my work on video game reviews, editorials, lists, Kickstarters, developer interviews, and review/talk about animated films. If you would like, consider contributing to my Patreon at patreon.com/camseyeview. It would help support my work, and keeps the website up. Thanks for checking out my work, and I hope you like this review!)

You know, you would think I would tackle more video game adaptions in animation. Granted, the track record of good video game properties adapted to the world of animation is as shoddy as live-action attempts, but at the very least, animation takes away a lot of the limitations you get doing it in live-action. People in the entertainment industry might look down on animation for no reason, but with animation, while you may have to make everything by hand, it is not bound by physical limitations. The visual arts is a world with no boundaries, besides the ones you put on yourself. I mean, there is also time, money, manpower, but that’s beside the point. Today, we are taking a look at the newest film from the notoriously hyper-violent franchise, Mortal Kombat.

Today’s film, Mortal Kombat Legends: Scorpion’s Revenge, was directed by Ethan Spaulding and animated by Studio Mir. As mentioned above, it’s the newest film in the franchise since the disastrous Mortal Kombat Annihilation. Scorpion’s Revenge was released April 28th of this year to mostly positive reviews. So, do we have another video game disaster or do we have another video game hopeful? Well, let’s get over here and find out!

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So, the story revolves around Hanzo Hasashi aka Scorpion, voiced by Patrick Seitz. He’s on a mission to go after Bi-Han aka Sub-Zero, voiced by Steve Blum, who murdered his entire clan and family. After being sent to hell and making a deal with Quan Chi, voiced by Darin De Paul, Scorpion sets out to take down Sub-Zero, who will be attending an otherworldly fighting tournament hosted by Shang Tsung, voiced by Artt Butler. However, despite the film being called Scorpion’s Revenge, we also follow the story of three human fighters; Liu Kang, voiced by Jordan Rodriguez, Sonya Blade, voiced by Jennifer Carpenter, and Johnny Cage, voiced by Joel McHale. The three humans were chosen by the thunder god Raiden, voiced by Dave B Mitchell. Can Scorpion get his revenge, and can the humans save their realm from being taken over?

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So, let’s talk about the title of the film. Listen, I get it. Scorpion is pretty much the face of Mortal Kombat. However, the film is not really about him. Or at the very least, it’s not 100% about him. It’s one part Scorpion story, one part generic Mortal Kombat story, and one part universe starter. At first, the story focuses on him, but then the film also decides that it wants to be a franchise starter for a Mortal Kombat cinematic universe, so it has the three human leads who are unfortunately not all that interesting. It’s frustrating because while Scorpion is in the title and is what the film should focus on, Johnny Cage gets more of a focused storyline. Scorpion gets side-lined in his own movie. How much of the film is Scorpion in? Mostly, in the beginning, he vanishes for most of the middle part, and then stays in the third act. Because of this, the film has a real pacing issue throughout. The film spends a lot of time playing out like a normal MK storyline with the tournament, but then shuffles between the main characters, the villains, and shoving in cameos and fanservice appearances of certain characters. It even drops a plot twist 10 minutes before the film ends that lands like a lead balloon. It’s a real lopsided story, and it’s a shame because I do like the story when it actually follows Scorpion, and Johnny Cage, who, while annoying, was the most entertaining character in the film. It’s just a disappointment that this film isn’t really a Scorpion movie. There is a good story hidden in here. Even if it’s a typical revenge plot, this movie had more effort put into it than Annihilation did. Sadly, the focus went into the same mindset that the 2017 The Mummy went into, not to tell a single story, but to set up a bunch. This movie should be renamed Mortal Kombat Universe Pilot.

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The animation is where I also have some mixed feelings. It’s quite obvious that they went with an entirely different art style than trying to copy the style used in the major DC-animated features that WB puts out every year. The designs are more striking, and the characters look great. Sadly, this is a direct-to-video film under the Warner Animation Group collective. That means that while it’s nowhere near as bad looking as that 40-minute promo video that was made to promote the first film, it still suffers from having animation quality that’s basically on par with the DC TV series. Some scenes look fine, and then you can tell when they drop the frames of movements. However, with all that said, this film has some of the more striking visuals, and a lot of the gore and violence you play the games for. Mortal Kombat can have more story and more depth to their characters, but if you don’t have the gore, then what’s the point? I did like the action sequences that decided to have a little more money thrown into them because the action in this film is pretty stellar. I mean, it’s a film with martial arts and magic. If you fail at that, then what on earth are you doing? It’s like making lasagna without the creamy cheese, there is no point to it. I could complain about the film, but it nails the visuals. In terms of voice work, it’s good. It’s nothing groundbreaking, and they probably could have gotten someone other than Joel McHale, but the actors put in solid performances. You have people like Patrick Seitz, Kevin Michael Richardson, the always delightful Steve Blum, Grey Delisle, Dave B. Mitchell, Robin Atkin Downes, Jennifer Carpenter, Jordan Rodrigues, Ike Amadi, and Fred Tatasciore.

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This was a rough review to write. Not because the film was astronomically bad or a masterpiece that I was having trouble putting into words. It’s because this movie is okay. It’s probably the most okay movie of 2020. If it didn’t have the stellar action, the distinct visual style, and the gore, it would have probably been a decent if somewhat forgettable action film. It’s the second-best Mortal Kombat film, and so far, against what else is coming out, the best action film in the animation scene this year so far. I just hope this film did well enough to get a sequel, because the film itself leaves so much open for sequels that it isn’t funny. Honestly, if this film flops, then you wasted so many characters by focusing on the future film, and not the film you are currently making. Well, before I can get into the newest DC/WB animated feature that might cap off the entire storyline of the current animated film universe, let’s dive into another WB-focused film and hopeful universe starter with the newly released SCOOB!

Thanks for reading the review! I hope you all enjoyed reading it! If you would like to support my work, make sure to share it out, and if you want to become a Patreon supporter, then you can go to patreon.com/camseyeview. I will see you all next time!

Rating: Rent it!

The Other Side of Animation 129: Batman Ninja Review

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(If you like what you see, you can go to camseyeview.biz to see more of my work on video game reviews, editorials, lists, Kickstarters, developer interviews, and review/talk about animated films. If you would like, consider contributing to my Patreon at patreon.com. It would help support my work, and keeps the website up. Thanks for checking out my work, and I hope you like this review!)

You know, there is only so much you can do with a character, before you have to start getting creative. You either find new ways to tackle a character that has been around forever, or you simply stop their story right then and there. There are also tactics and plans to be had in-between those two decisions, but when you are someone like Batman, you have pretty much done it all. Batman Ninja, directed by Junpei Mizusaki, is one of the rare DC animated features to not be tied down to the more strict DC-animated film tropes. It’s a Batman film that decided to take a big shot of anime in its veins, and that is what we got. It also had some big names attached to it, like Takashi Okazaki, who was the creator of Afro Samurai, and Yugo Kanno, who did the music for Blame!Psycho-Pass, and the PlayStation 4 game, Nioh. It’s also one of the more interesting animated features, due to its mix of CGI and 2D animation. So, is it as good as the best action anime out there? Is it one of the best DC animated films out there? Let’s find out.

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The story starts us off with Batman, dubbed this time by Roger Craig Smith, during a mission at night, as he tries to stop Gorilla Grodd, dubbed by Fred Tatasciore, from selling another mighty invention of his to the black market for supervillains. These villains include Poison Ivy, dubbed by Tara Strong, Deathstroke, dubbed by Fred Tatasciore, Two-Face, dubbed by Eric Bauza, The Penguin, dubbed by Tom Kenny, Harley Quinn, dubbed by Tara Strong, and of course, The Joker, dubbed by Tony Hale. After Batman gets into a fight with Grodd, the machine goes haywire, and sends all of them, including some of Bruce’s closest allies and partners, back into feudal-era Japan. Now, along with Catwoman, dubbed by Grey Griffin, his butler Alfred, dubbed by Adam Croasdell, Nightwing, also dubbed by Adam Croasdell, Robin, dubbed by Yuri Lowenthal, Red Robin, dubbed by Will Friedle, and Red Hood, also dubbed by Yuri Lowenthal, must stop the villains, turn back time, and save the day.

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So, what’s so amazing about this film? Well, for one of the rare occasions, DC decided to let someone else take the wheel, and they take the wheel hardBatman Ninja is unapologetically dumb, fun, over-the-top, Japanese, and it will not stand down. Out of many of the DC-animated features I have seen the past few years, this one felt like it had the most consistent tones outside of the Adam West Batman films. It’s Batman in Japan, fighting a version of the Joker, whose grand master plan is to make a giant mech, and rewrite history. It will not let up on how anime this entire film is. From the designs to the action-packed fight sequences, it was clear that they knew what they were doing. Heck, they even have giant robot fights. Again, giant robot fights between the villains and Batman in feudal Japan. While there is definitely a story arc for Batman having to remember to rely less on his gadgets and more on his closest allies and his own skill, it’s balanced out enough within the main plot to keep you invested among the insanity.

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While I was fairly disappointed in how this film was going to be mostly CGI, and CGI on a small budget can be a gamble if you do not have the right creative team, I felt like it worked. Sure, they act like puppets sometimes, but the models used are way more expressive, detailed, and they feel like they have some kind of life to them. I was concerned about how action sequences would be handled, but I never found it distracting that they were CGI. The action is fast, brutal, satisfying, full of energy, and very entertaining to watch. The last fight between Batman and Joker is probably one of the best fights among these animated DC features. I never found myself wondering what the heck was going on during the fights. I think that’s because, unlike the Berserk anime series that uses CGI, Batman Ninja has proper direction in how the fights flow. On top of the crazy action, the color pallet is used well, the CGI models look good on the 2D planes, and they even have an entire surreal sequence done in 2D animation, and it looks fantastic. The music by Yugo Kanno was also matched up well with the film’s pacing and style. The big action theme that plays near the end is quite heart-pounding, and it makes the final fight so intense to watch.

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In terms of the voice cast, I was surprised. While we have some returning faces like Roger Craig Smith, Tom Kenny and Tara Strong reprising their roles as Batman, Penguin, and Harley Quinn, the rest of the voice cast is pretty spot-on. I was curious to see how Tony Hale would do as The Joker, and while a bit off-putting at first, he does a good job capturing that zany crazy nature of the character. As you can tell, many of the actors in this film pull double shifts with voicing multiple characters, but they are each unique sounding enough to not be an issue or a distracting element to the overall film. It was also simply fun to see other villains outside of the main Batman library, like Gorilla Grodd, who is definitely one of the more entertaining aspects of the film.

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While I do love this film in terms of how willing it is to be not only visually creative, but fun with its plot and setting, I do have a few complaints. I get why they used CGI animation, and it’s not the worst I have seen, but it definitely shows itself at times with how limiting it is. Sometimes characters seem more like puppets, and less like actual characters that are on the screen. It’s even more distracting when you can tell that not everyone is a CGI model. It is better than what I have seen Polygon Pictures or the Berserk series use, but I wish they went full-stop 2D animation for this film. For as fun as the action is, the final battle that is not Batman and The Joker is really underwhelming. You have all of these amazing villains and characters with the unlimited creativity of anime fight sequences, and the villains end up losing in under a minute. It’s really underwhelming, because all the other action sequences in the film are great. The one full 2D sequence was fun to see in the film, but it sticks out like a sore thumb. I don’t think I fully got why it was only that one scene, and why it was animated in such a way. The rest of the complaints are minor, like even though I respect how much the film wrapped itself up in the anime culture, some parts were just a bit much, like the little monkey sidekick. Some of Batman’s sidekicks also don’t have a lot to do, or get that many line reads.

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Overall, Batman Ninja is just a fun movie. By the end of the year, it probably won’t be in my top ten or five, depending on what else comes out, but it will be one that people should definitely pick up. If you were burned by their other animated features, definitely pick this one up. I had a lot of fun, and it’s easily one of the most entertaining DC animated films you can get right now. For now, we must move on to the 130th review as we take a look at another film that may be good or bad for infamous reasons. I won’t say what it is, but you will have to see next time! Thanks for reading the review! I hope you enjoyed it, and I will see you all next time.

Rating: Go See It!

The Other Side of Animation 127: Only Yesterday Review

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(If you like what you see, you can go to camseyeview.biz to see more of my work on video game reviews, editorials, lists, Kickstarters, developer interviews, and review/talk about animated films. If you would like, consider contributing to my Patreon at patreon.com. It would help support my work, and keeps the website up. Thanks for checking out my work, and I hope you like this review!)

It was incredibly depressing to hear that Isao Takahata, one of the cofounders of Studio Ghibli, passed away this year. While unfortunately being under the shadow of Hayao Miyazaki, in terms of being the face of the studio and Miyazaki’s films getting more of the spotlight, Takahata deserves to be just as well-known as his friend. If it wasn’t for Takahata, we wouldn’t have Ghibli, because he convinced Miyazaki to join up with him and Toshio Suzuki to make the studio. He is just as important as Miyazaki, and his films definitely deserve more recognition. This is especially true when he has films like Only Yesterdayunder his belt. Directed by Isao Takahata and produced by Toshio Suzuki, Only Yesterday is unique for its time, because while animated, it was a film aimed at an adult female audience. While we have recently seen more adult-focused stories in animation, you simply never saw that back in 1991. It was a commercial and critical success, but unfortunately, the US never got this film. You had to either import a copy, or watch a subtitled version online through questionable individuals. Thankfully, for its 25th anniversary, GKids decided to bring it over stateside with an English dub. If you saw my Worst to Best Animated Films of 2016, you know I love this movie. Let’s dive into this classic film from Isao Takahata.

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The film follows a woman named Taeko Okajima, dubbed by Daisy Ridley in the US release. She is turning 27 and pretty happy with her life, even though her mother is annoyed that she hasn’t been able to find a guy. Taeko decides to take a trip to the countryside to help out a family with their safflower farm. As she takes this trip, memories of her younger self start to pop up in her mind. She then starts to think back about her life and her relationship with her family, and with the family she is helping on the farm.

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I think what might turn off some people about this film is that it’s not as whimsical as Ghibli’s other offerings. It’s not really all that fantastical in its setting. Not to say there isn’t some whimsy, but it’s mostly kept with the flashbacks. This is a very grounded film, and you can see that through its themes and its visual style. Something I noticed about this film, and it’s probably because of Takahata himself, who made this decision, he adds a bit more detail in how the humans are designed. When it comes to designing human characters in animation, you can afford to sacrifice some details. It’s why many times when you see animated properties turned live-action, the added detail to the designs were not meant to look good in live-action. You can see this in a lot of the live-action Dr. Seuss films. The humans in Only Yesterday have more wrinkles and more detail to their facial movements that you don’t see with other Ghibli films. The more creative visuals come into play with the flashbacks when Taeko is younger. Instead of the gorgeous and highly detailed buildings, leaves, plants, and so on, everything has a soft watercolor style. The backgrounds have an interesting detail that they look incomplete. To me, this was a purposeful artistic decision, because memories can feel incomplete and fuzzy at times. However, do not take any of these comments as the animation isn’t good. It’s Studio Ghibli, and the animation they do is always amazing. It’s all very detailed, expressive, and it does not fall into any of the traps that anime falls into.

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I also love the music selection. While much of the wonderful music is done by Katz Hoshi, there are some foreign song choices that pop up from time to time that fit the tone of the film. If you can find the soundtrack to this film on YouTube or somewhere online, definitely check it out. It’s one of my favorite soundtracks. I also liked the voice cast for this film. While having plenty of great animation voice actors like Tara Strong, Nika Futterman, Ashley Eckstein, Laura Bailey, Grey Griffin, and Stephanie Sheh, I think Daisy Ridley, and Dev Patel, who plays Toshio, a man she meets on her trip, do a good job. While it might be distracting to hear their voices with Daisy holding back the British accent, and Dev Patel not really hiding that accent at all, they do gel into their characters. Even Alison Fernandez who plays Taeko as a young girl is also good.

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So, the animation is interesting and unique among the studio’s work, the music is fantastic, and the voice work/dub is done well, but what about the story and characters? A word I used for this film is grounded. It feels relatable to actual people. I think as we get older, we do look back at our childhood or maybe even a couple years back, and wonder if we are happy with what’s going on right now. Are there any regrets? Do we wish things had gone differently? Are you doing what you dreamed of when you were a kid? Are you doing what you are doing right now, because you want to? I think that’s fairly complex, and to my knowledge, not many films, especially animated films, tackle these types of plots. It’s refreshing to see an adult-themed film that doesn’t rely on cursing, violence, and sex. This film also got me to learn a few things about the Japanese culture. Some scenes might only make sense if you learn about certain parts of Japanese culture, like the scene with the pineapple.

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If I had to criticize anything about the film, I think Toshio, the character played by Dev Patel in the English dub, is not the most interesting male character. He’s likable, but much of his dialogue is about working with your hands, and how it’s different than using machines. I just wish there was more to him than simply that part. I mean, there is, but it’s mostly 80% of him talking about how working with your hands is better than corporate companies doing the work for you. I also wish the ending wasn’t covered up by the credits. It’s really sweet and endearing, but they add credits over it, and they do this with ArriettyNapping Princess, and I just don’t get why Japanese animated features do that.  You can wait and play the credits after the story literally ends.

Still, I really love this film, and I wish I could have told Isao Takahata how much this film connected with me before his passing. It has a lot of his trademark elements that he likes to use with his films, and I definitely need to catch up on his other films. If you haven’t seen Only Yesterday yet, do so! Buy the movie! I hope more people can watch it. I can sort of see why Disney didn’t originally distribute this one, due to some scenes, including visiting a bath house, and a small story part about periods, but I’m glad GKids brought the film over. I’m sorry for Takahata’s passing, and I hope more people can admire and love this man’s contributions to animation. Well, next time, I think we should go from Japan to the US. We will be looking at Suicide Squad: Hell to Pay. Thanks for reading! I hope you liked the review, and I will see you all next time.

Rating: Criterion/Essentials