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Animation is an ever-evolving medium that we will see growing and changing with how we see artists and tech individuals crafting more experiences. We have definitely seen where some roads to the evolution of animation have taken us from CGI art directions now more able to match the stylish concept art, to that upcoming Fox animated comedy Krapolis for some reason wanting to implement blockchain and NFT nonsense. We have seen animated films use motion capture technology, lower framerates, more stylish visuals, and a mix of both CGI and 2D in varying ways. It’s very cool to be in such a world right now, where we can try something out and see how it works. Maybe it results in something that’s admirable but messy, or something that may have a few clunky aspects but is overall executed well. Who knows, we are seeing anime these days use CGI and motion capture to wonderful success with Beastars, so maybe we can see something like that used for American animation. Oh wait, we have! This is where we are with today’s review, Super Giant Robot Brothers.
Created by Victor Maldonado and Alfredo Torres, the series is directed by Mark Andrews and is produced by Reel FX Animation. The story revolves around two giant robots named Shiny, voiced by Eric Lopez, and Thunder, voiced by Chris Diamantopoulos, who are made to protect the day from evil kaiju invasions from an unknown alien force that wants to destroy the world. Can our two giant robot brothers be super, and protect the day along with the help of the child science prodigy Alex Rose, voiced by Marisa Davila? What are the origins of these aliens? What do the aliens want? What about the time travel one of the robots went through at the beginning of the show?
So, what makes this show’s animation style distinct? Essentially, they used motion-capture, but instead of doing the motion-capture data stuff first, and then crafting the models for the motion-capture data, they made assets and models that will be used in the motion-capture process, and they made a production pipeline where the animation is happening in real-time. It’s a little complicated, but luckily, if you go to the Unreal Engine YouTube page, they have a video talking about the process of making Super Giant Robot Brothers. It’s very impressive how they were able to make this work. Of course, they have animators go through the data and give it all of those fancy and polished touches that you expect, since, well, we really don’t need another Ex-Arm situation with motion-capture and animation. Luckily, with what we do have, you can describe the animation as a mix or in the same vein of stuff like City of Ghosts, The Willoughbys, and that upcoming DC-animated DTV film that uses a more stylized CGI look. Despite a few moments where you can tell the motion-capture is there, the show does a great job hiding that aspect. The characters are extremely expressive and their posing gives off so much personality. You got the more child-like movements and expressions, from Shiny to Thunder’s more stoic, robotic, and calculated serious-faced mannerisms. The action also doesn’t get kneecapped by the motion-capture process. It’s still big, explosive, fast-paced, and a thrill to watch. The posing and lower framerate give the character’s movements and motions more of a punch, and you can tell exactly what kind of characters they are by said poses and movements. Overall, it’s very impressive that this was done on Unreal Engine and a show that is able to use a video game engine. In addition, it doesn’t look like a weird clunky oversea’s animated film or those Unreal Engine demos, where they take a cartoony world and place it in the hyper-realism of Unreal Engine.
So, is this show all just fancy and impressive motion-capture and action-packed CGI visuals? Of course not! It would be boring if this show was just flashy visuals. There is a story about how our round robot Shiny is teleported into the future and encounters his brother Thunder. The two of them bonding and working with one another is one of the emotional cores of the show, alongside Alex Rose’s journey of finding out what exactly happened to her parents that went through the same portal that Shiny went through. It’s a show that’s mostly about family, bonding, and trust with one another. It’s a show that is basically aimed at a pseudo-young audience, but the writing has enough snap to its dialogue between Shiny and Thunder that older audience members in the teen and adult area will have fun with the action and dialogue. It does balance out its comedy and drama fairly well, as the villains are straightforward, but fun to hear their banter. The voice cast is also solid with the already mentioned Eric Lopez, Chris Diamantopolous, and Marisa Davila, but we also have Delbert Hunt, Ren Hanami, Tiana Camacho, and Tommy Bello Rivas. The opening theme song is great, and it’s a shame they cut it short after the first episode. Theme songs seem to be disappearing all of the time with modern TV, and it would be a real shame for that to be a thing that keeps happening. You need theme songs to hype people up for your show, especially action shows.
While it’s straightforward and aimed at a pseudo-younger audience, when has that ever actually stopped a show or a film from being good? Some of the most fun things are happening within the animation scene, and despite so much that is going on with Netflix and their situation with the animation industry, the people working in those industries are still going to put out some great stuff. This year alone has given us some really fun series and films, and Super Giant Robot Brothers is one of those. You will definitely feel the power of the Super Giant Robot Brothers, and if you love giant robot stuff whether they be video games, shows, and films, then you should give this show a watch. It’s a fun action-packed comedic romp that is a delight to sit through. Now then, how about we talk about that film that is simply put, one of the best films of 2022? You will have to wait and see what that is!
Rating: Go See It!